![poster for Battle Chasers: Nightwar](https://images.igdb.com/igdb/image/upload/t_cover_small_2x/zad8syobz3hdosfl9rar.jpg)
Battle Chasers: Nightwar
Genre: Turn Based
I've played the main story 1 time and given it an average score of 3 (out of 4).
Pretty fun game. Great battle system, progression, and party customization. Draws deeply from old-school RPGs in a good way, if you're into that. It's not too punishing (you only lose some gold when you die), but it can be hard. Great art direction and good music. Exploration was pretty fun and the dungeons had varied designs that felt fresh. On the other hand, it stuck maybe a little too closely to old JRPGs- characters not in the party don't get EXP, so you either have to ignore 3 characters (which makes half the loot useless) or replay dungeons a lot. Now, the writing for side lore is actually surprising engrossing, but doing an identical dungeon twice in short order got old. The difficulty curve was weird, but it evened out eventually. Story itself was pretty bland, but the world was decent. Lastly, switch performance was dreadful. I'm pretty forgiving on performance, but this was _very_ noticeable. But, it seems ok on other systems. Fun game overall.