2024-03-03 11h 2m First Time
Fun game, if a little repetitive. Getting deep into number-go-up systems isn't usually what I go for, so I liked its simplified approach (it's usually easy to see how goods flow and what workers are doing). Meeting objectives was satisfying and the high-tension moments were engaging. But, the upgrades are mostly about tweaking production numbers, so they didn't feel super noticeable or rewarding. There's also no story/campaign. So while it's infinitely replayable, I feel like I had my fun with it and don't need to keep going (despite how many metagame upgrades I left unlocked).